![]() ![]() Otherwise, the process will depend entirely on your personal musical ability to find the best possible place (instead of the only place) to loop the song and will require much trial and error. If possible, you want to use or make a song that is already meant to loop (like most video game music). Now that you have Audacity installed, let’s briefly take a step back and talk about what kind of audio file you should start with. mp3 files (other systems don’t require this). Otherwise, you’ll need to go through the process of downloading and installing Audacity for your specific system, and if you’re using Linux (for some reason), you’ll also need to install the LAME. If you already have Audacity, you can move on to editing your audio to get it to loop. Thankfully, Audacity is one of the best free audio programs out there, which will allow you to both convert to. If you wish to make your sound files loop as well, you’ll also need a way to edit your music file directly. If you want to add music to the game, you’ll need a way to convert your different music files to. Minecraft uses a specific file format known as “.ogg” for all of its sound files. STEP 2: MAKING MINECRAFT COMPATIBLE MUSIC (WITH LOOPING) With this resource pack folder, sounds.json file, and sounds folder created, we can now move on to Step 2. Finally, now that you’ve placed code in your pack to recognize a sound named “custom.music1” that draws its sound from “custom/music1”, you can create a “sounds” folder within the “minecraft” folder, which is where we will eventually place our first piece of custom music.Additionally, the name in your “custom/music1” part must be completely lowercase otherwise, Minecraft will not recognize your sound. The category can be ignored for now, but the “sounds” name is important for making sure it executes the correct music file later. (As you can see, the first name field is for the name of your sound.We’ll be using “custom.music1” as our generic sound name (shown below): You can edit the file with Notepad++ or with. json file to enter in whatever sounds with sound names you like. json extension in the same way as the pack.mcmeta file.) (You can also make this file the correct. In your “minecraft” folder, you’ll want to make “sounds.json” which allows you to add new “sounds” to Minecraft that aren’t in the default game.With this file created, in the resource pack folder, create an “assets” folder, and within the “assets” folder, you should create a “minecraft” folder.txt file with this code then “Save As” and select “All files” then give it a. ![]()
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